Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
OBBY BUT IT GETS HARDER..

OBBY BUT IT GETS HARDER..

A Roblox experience owned by A1 Clothing’.

ObbyENdifficulty chartJTOH inspiredprogressive difficulty

Description (written by the developer; not a statement by this register)

🌟Welcome to OBBY BUT IT GETS HARDER..🌟 📈Global's Difficulty Chart Obby - A difficulty chart is an obby that gets harder and harder as you progress! Test your skills and challenge yourself to beat every level and rise to the top! Press "R" to reset💀 📌 Join the group! https://www.roblox.com/groups/4480922 🏁 Current levels: 41 🚧 *WIP 💼 Game made by WhoseAli & 1GL0BAL This game is inspired by the JTOH (Jupiters Towers of Hell) Difficulty scaling! 🔵It Would Be Amazing If We Got Flamingo to Play This! Tags (Ignore) jtoh jtoh sdco sdco difficulty chart difficulty chart difficulty chart obby obby obby hard obby hard impossible impossible escape can you beat impossible obby jtoh tower of hell tower of difficulty chart

Last updated by the developer 18 Jun 2025, 20:52 UTC.

0
playing (measured 13 Aug 2026, 00:16 UTC)
745
lifetime visits
89%
liked (17 👍 / 2 👎)
12
favourites (16.1 per 1k visits)
12 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Admin
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome256 · 0.00% win
EFFORTLESS! · other131 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.