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Escape the Smile-O's

Escape the Smile-O's

A Roblox experience owned by Reburst Entertainment.

HorrorENhorrorzombiesescape

Description (written by the developer; not a statement by this register)

Embark on an adrenaline-fueled journey through a world infested with zombies, each wearing vicious grins that sees into your soul. Your only chance of survival is to find weapons and discover hidden shortcuts to escape from your tireless pursuers. In your flee, every decision matters, and every second counts. Will you evade the clutches of the smiling and make it out sane, or will their sinister grins become your ultimate demise? Version: 1.3

Last updated by the developer 5 Mar 2024, 04:05 UTC.

0
playing (measured 13 Aug 2026, 23:03 UTC)
258
lifetime visits
100%
liked (5 👍 / 0 👎)
12
favourites (46.5 per 1k visits)
14 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 23:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Exclusive Weapons
199 R$
Double Money
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BETA Tester · other89 · 0.00% win
Escaped the Facility · progression36 · 0.00% win
Obtained Molotov · collection9 · 0.00% win
Obtained Sword · collection1 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.