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🎉[EVENTS] Limited Distance

🎉[EVENTS] Limited Distance

A Roblox experience owned by Shape Interactive.

Social & hangoutENsocial explorationlimited steps mechanicleaderboard competition

🎉[EVENTS] Limited Distance is a social-hangout experience created on 2021-03-16. The game has accumulated 1,113,731 lifetime visits and 7,089 favorites. It maintains a 77% like percentage. Currently, zero users are playing. The description notes updates including events, map improvements, and a cave feature.

Description (written by the developer; not a statement by this register)

👍 New update at 1500 likes! 👍 You have a limited amount of steps. Socialize and explore the map before you run out, or try to reach the top of the global leaderboard! You will be banned from that server once once you reach 0 distance but wont be banned from the game. Inspired by Limited Words What's new? - Events - Major map improvements - Map expansion - Cave - New badges - Minor bug fixes

Last updated by the developer 1 Feb 2023, 18:19 UTC.

0
playing (measured 10 Aug 2026, 15:05 UTC)
1,113,731
lifetime visits
77%
liked (1,898 👍 / 572 👎)
7,088
favourites (6.4 per 1k visits)
16 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Commands
2,000 R$
5x Rewards
200 R$
Bigger Studs
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome452,405 · 0.00% win
The Chair · other73,508 · 0.00% win
Completed An Event · social13,247 · 0.00% win
Old Man · other6,387 · 0.00% win
100k Total Distance · progression4,267 · 0.00% win
Meet A Developer · other2,859 · 0.00% win
?????? · secret2,393 · 0.00% win
250k Total Distance · progression1,584 · 0.00% win
Meet The Owner · other1,042 · 0.00% win
500k Total Distance · progression857 · 0.00% win
Global Top 100 · other703 · 0.00% win
1M Total Distance · progression520 · 0.00% win
5M Total Distance · progression71 · 0.00% win
10M Total Distance · progression44 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:4577no change
14 Aug 2026, 14:3777first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.