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[DEATH MESSAGES!] Difficulty Chart Obby

[DEATH MESSAGES!] Difficulty Chart Obby

A Roblox experience owned by PuffyPirate.

ObbyENdifficulty chartobstacle coursechallenge

Description (written by the developer; not a statement by this register)

Dislikes are for the people who rage quit lul Difficulty Chart Obby - A difficulty chart is an obby that gets harder and harder as you progress! Test your skills and challenge yourself to beat every level and rise to the top! Current levels: 130 [We didn't think we needed tags, but turns out you do:] difficulty chart obby effortless very easy medium hard difficult challenging intense insane extreme wraparound wallhop DCO TOH stages rage obby obstacles difficult remorseless jtoh jtoh sdco sdco difficulty chart difficulty chart difficulty chart obby obby obby hard obby hard impossible impossible escape can you beat impossible obby jtoh tower of hell tower of difficulty chart

Last updated by the developer 28 Mar 2021, 12:16 UTC.

0
playing (measured 22 Aug 2026, 14:17 UTC)
491
lifetime visits
76%
liked (13 👍 / 4 👎)
22
favourites (44.8 per 1k visits)
16 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter
120 R$
Gamepass
100 R$
Balloon gamepass
80 R$
Radio
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Difficult Chart Obby! · welcome168 · 0.00% win
You Won! .. So far! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.