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Difficult Obby

Difficult Obby

A Roblox experience owned by Inactive Interactive.

ObbyENobstacle coursehard difficultysecrets

Description (written by the developer; not a statement by this register)

Jump over obstacles and discover secrets! Watch out: this Obby is incredibly hard! Version 4.2 Update log: -Levels Finished -Win badge obtainable -Game was rated and playable -Leo was not removed.. -And more! ——————————————————————————————— Game was created by @Zorrenity, @Skilled_Krusher, and @AcquaintedSouls. Help from @NonstopCaleb_2007 Questions regarding the game can be asked on the group wall of Emerald Tech Games. (Now renamed as White Wire Studios) Game was released June 1st, 2021 and began in early 2020 It’s a relic of it’s time.

Last updated by the developer 7 Jan 2026, 04:55 UTC.

0
playing (measured 12 Aug 2026, 14:23 UTC)
1,205
lifetime visits
88%
liked (23 👍 / 3 👎)
26
favourites (21.6 per 1k visits)
19 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
500 R$
Jump Coil
250 R$
Speed Coil
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Player · other340 · 0.00% win
Definitely not a reference · secret55 · 0.00% win
This is a Thing · other37 · 0.00% win
WoW, you won! · progression16 · 0.00% win
Heavy Heart · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.