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[pets!!!] stay alive and flex your skills on other

[pets!!!] stay alive and flex your skills on other

A Roblox experience owned by HexCraft Development.

SurvivalENsurvivalpet collectionaura customization

Description (written by the developer; not a statement by this register)

✔️CODE AT 50 LIKES: RELEASE ✔️CODE AT 100 LIKES: Join communications server ❌CODE AT 250 LIKES ❌CODE AT 500 LIKES 💥 EXTREME TIME RAIN at 500 LIKES 👍 📜 Updates 🐾 BUY A COMPANION IN THE SHOP!!! You lose 2% of your time every 5 minutes you stay at spawn (max loss of 250). Leaving the game will result in a loss of 10% of your time (max loss of 500). ✨ Auras 🎫 Daily Tickets ⏰ Time Rain 💸 Bounty System ⚔️ Unlock Swords 🏆 Obtain Badges High-time players should actively record gameplay in case of losing time to an exploiter. Join the communications server to provide evidence. ❗ You must rejoin for gamepasses to work if bought in game Developed by Lexorite and BossSpax. 💬 Join the group: https://www.roblox.com/groups/10017784/HexCraft-Development

Last updated by the developer 16 Sept 2023, 16:53 UTC.

0
playing (measured 12 Aug 2026, 11:50 UTC)
22,074
lifetime visits
69%
liked (254 👍 / 114 👎)
532
favourites (24.1 per 1k visits)
19 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ocean Wolf
499 R$
VIP
399 R$
Instant Teleport
399 R$
Ocean Monkey
249 R$
Rainbow Omega Katana
179 R$
x2 Daily Tickets
129 R$
Flame Cat Pet
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Time Gatherer · collection3,111
Meet the Devs · other457
100 Kills · progression279
Killed BossSpax · progression136
Killed Lexorite · other88
1,000 Kills19
5,000 Kills1

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.