Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[Retro] Tower Battles Roleplay

[Retro] Tower Battles Roleplay

A Roblox experience owned by Ducky's Studio!.

Tower defenseENtower defenseroleplayretro

Description (written by the developer; not a statement by this register)

Another small update, by Aiden. Multiple enemies have gained design and animation changes, like Summon, Lava, and Lightning. Retro is gonna be revived idk Super is forcing me to revive it help me SuperPlanetCraft09's group (Where TB:RP will continue): https://www.roblox.com/groups/9778344/SuperPlanetCraft09s-Gamer-Studio#!/about Original Game: https://www.roblox.com/games/45146873/Tower-Battles

Last updated by the developer 27 Jul 2026, 16:34 UTC.

0
playing (measured 10 Aug 2026, 21:04 UTC)
284,992
lifetime visits
67%
liked (672 👍 / 332 👎)
1,509
favourites (5.3 per 1k visits)
20 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Met the co-owner! · social2,467 · 0.00% win
Lazy on the Job · other730 · 0.00% win
Raider Event [ENDED] · social235 · 0.00% win
Frostbite Raid [ENDED] · other150 · 0.00% win
Goodbye, Technoblade. · other148 · 0.00% win
Colossal Breakdown · other108 · 0.00% win
Met the owner! · social86 · 0.00% win
easy · other84 · 0.00% win
Party's Over [ENDED] · other62 · 0.00% win
Great Escape · other51 · 0.00% win
Vengeful · other46 · 0.00% win
Raider Lord Event · social32 · 0.00% win
Data Point: CLASS1C · other5 · 0.00% win
{???} · other4 · 0.00% win
True Calamity · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.