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Food Magnet Simulator

Food Magnet Simulator

A Roblox experience owned by AHZ STUDIOS.

SimulatorENsimulatorcollectionpets

Food Magnet Simulator is a simulator experience created on 2021-03-20. It has accumulated 15,664,293 lifetime visits and 78,433 favorites. The game holds a 91% like percentage. Currently, zero users are playing. The description highlights features such as collecting foods, purchasing upgrades, and discovering new areas. Updates include new pets and global leaderboards.

Description (written by the developer; not a statement by this register)

👍THUMBS UP OUR GAME👍and use code "10KLIKES" for free coins! NEW EPIC CODE AT 50,000 LIKES 👍 (also use old code FREEBOOST) 🧺 Welcome to Food Magnet Simulator! Collect Foods, buy upgrades, collect pets, discover new areas.🧺 💡EQUIP BASKET (TOOL) TO COLLECT FOODS!💡 [🔥UPDATE LOG🔥] +New OP Pets +New Global Leaderboard (Token Level) +More Upgrade Options +Future Area with x5 Coins +Upgrade Tokens Area +Bugs Fixes +12 New Pets +3 New Codes 👍Thumbs Up For New Updates👍 🔔 Follow for game updates! 🔔 🔨All Pet models by Interbyte Studios🔨 💥Created By AHZ STUDIOS!💥

Last updated by the developer 1 Jan 2026, 21:38 UTC.

0
playing (measured 10 Aug 2026, 15:01 UTC)
15,664,293
lifetime visits
91%
liked (54,459 👍 / 5,425 👎)
78,427
favourites (5.0 per 1k visits)
20 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Lucky
899 R$
Super Magnet
499 R$
Open 3 Eggs
399 R$
VIP
299 R$
x2 Coins
249 R$
x2 Gems
249 R$
x2 Food
249 R$
x2 Boosts
199 R$
Lucky
199 R$
Skip Egg
175 R$
Super Speed
89 R$
Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:0191no change
23 Aug 2026, 17:3691no change
13 Aug 2026, 17:3591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.