Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Godly Clicking Simulator!

Godly Clicking Simulator!

A Roblox experience owned by Aesthetic Games..

SimulatorENclickerpet collectionrebirth mechanic

Godly Clicking Simulator! is a simulator experience created on 2021-03-21. It has accumulated 4,860,929 lifetime visits and 20,836 favorites. The game holds an 84% like percentage. Currently, zero users are playing. The description outlines mechanics including clicking, rebirths, world unlocking, and pet hatching. The experience is developed by Aesthetic Games.

Description (written by the developer; not a statement by this register)

⚡ Welcome to Godly Clicking Simulator! ⚡ ⚡ Gain Clicks by clicking! 🔄 Rebirth to gain more multipliers! 🗺️ Unlock more worlds to discover more pets! 🥚 Hatch pets to get powerful! 🏆 Rise up the leaderboards to flex to your friends! ⭐ Join the group for free triple hatch! https://www.roblox.com/groups/5469224/Aesthetic-Games ⚒️ Made by Aesthetic Games.

Last updated by the developer 9 Dec 2023, 08:15 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
4,860,929
lifetime visits
84%
liked (5,995 👍 / 1,136 👎)
20,816
favourites (4.3 per 1k visits)
21 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Pets Equipped
1,299 R$
+4 Pets Equipped
499 R$
2x Rebirths
249 R$
+200 Pet Inventory
199 R$
+1 Pets Equipped
199 R$
2x Clicks
149 R$
2x Gems
149 R$
+50 Pet Inventory
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Godly Clicking Simulator! · welcome1,855,169 · 0.00% win
Moon World · progression764,675 · 0.00% win
Desert World · other597,602 · 0.00% win
Russo World · progression588,914 · 0.00% win
Candy World · progression587,898 · 0.00% win
Cyber World · other550,950 · 0.00% win
Forest World · progression454,313 · 0.00% win
Anime World · other306,183 · 0.00% win
Lava World · progression237,861 · 0.00% win
Radioactive World · other195,238 · 0.00% win
Atlantis World · progression148,399 · 0.00% win
Clown World · progression141,944 · 0.00% win
Pirate World · other60,466 · 0.00% win
Halloween 2021 · other4,850 · 0.00% win
Met a Developer! · social31 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked23 October 2026 — 84 % liked2 November 2026 — 84 % liked14 August 20262 November 2026
3 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 02:0584no change
23 Oct 2026, 02:0484no change
14 Aug 2026, 01:4884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.