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FIXES💰 Custom Clicker💰

FIXES💰 Custom Clicker💰

A Roblox experience owned by Status Changed Games.

Clicker & idleENclickercase openingtrading

Description (written by the developer; not a statement by this register)

💸 FREE VIP SERVERS 💸 Welcome to Custom Clicker! 🏗️Update Log #8🏗️ + Do not have max upgrades on while upgrading max cases + Fixed GUI colors will be added tonight + Fixed Lag has been reduced entirely (chat lag may still happen* Roblox Bug) Take a risk and win it all or lose it all with all your friends. Click to earn Case Bux 🤑, buy cases, and trade with friends! @WaterIsIceSoup @Changed Games This game is still in development expect, bugs and please report them if found bare with us. There are many things needing fixed/redone please don't dislike the game because of small things or because you don't know how to play just ask for help.

Last updated by the developer 8 Jun 2021, 20:25 UTC.

0
playing (measured 12 Aug 2026, 06:31 UTC)
6,905
lifetime visits
65%
liked (100 👍 / 53 👎)
151
favourites (21.9 per 1k visits)
21 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Intern Rank
8,500 R$
VIP
350 R$
x3 XP
275 R$
Skip Animation
200 R$
Double Pets
200 R$
Radio
200 R$
Auto Open Case
200 R$
Perky
100 R$
Meme Lord
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU MET THE OWNER · other104 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.