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FunkyBeats: FNF x RoBeats

FunkyBeats: FNF x RoBeats

A Roblox experience owned by Pixelite Games.

RacingENFriday Night Funkin'RoBeatsRhythm

FunkyBeats: FNF x RoBeats is a Roblox experience in the racing genre, created on March 22, 2021. As of September 16, 2024, the game is discontinued. It has accumulated 30,284,701 lifetime visits and 116,557 favorites. The current like percentage is 57, with zero players currently active.

Description (written by the developer; not a statement by this register)

As of September 16, 2024: Thank you for your interest in our legacy FunkyBeats game. This game has been fully discontinued, please check out of new game instead by joining this one. Thank you for all the support over the years, a new chapter goes on!

Last updated by the developer 2 Feb 2026, 06:27 UTC.

0
playing (measured 10 Aug 2026, 17:16 UTC)
30,284,701
lifetime visits
57%
liked (30,403 👍 / 22,686 👎)
116,546
favourites (3.8 per 1k visits)
22 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Rolling in Hospital Bills · other1,779 · 0.00% win
You can't say that! · other1,006 · 0.00% win
Server Banned · other827 · 0.00% win
Awakened Soul · other302 · 0.00% win
Volume Destroyer · other228 · 0.00% win
GREMLIN · other203 · 0.00% win
Ascended Soul · progression95 · 0.00% win
Wrath's Wrath · other42 · 0.00% win
GHOST Challenge · other27 · 0.00% win
Termination Challenge · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.