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One Life

One Life

A Roblox experience owned by Display Studios.

AdventureENrage baitmultiple endingspuzzles

Description (written by the developer; not a statement by this register)

This Is A Rage Bait Game So It Will be Unfair But Still Possible ------------------------------------------------------- Current Features: -Six Plus Endings -Blackhole Event -Gamepasses -Puzzles -Vr -Support On Every Platform -Much More ------------------------------------------------------ Future Updates: -More Events -Carry Pass -Even More Endings -Chained Together Challenge -Platform Badges

Last updated by the developer 3 Nov 2025, 07:07 UTC.

0
playing (measured 11 Aug 2026, 16:17 UTC)
8,602
lifetime visits
67%
liked (139 👍 / 69 👎)
194
favourites (22.6 per 1k visits)
23 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Push
250 R$
(Coming Soon) Carry
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

I Am Sorry · other4,753 · 0.00% win
Congrats You Have Made It Out Of Purgatory · progression56 · 0.00% win
Money Like No Other · collection17 · 0.00% win
Flawless Run · progression12 · 0.00% win
Is "The cake is a lie" · other11 · 0.00% win
Singularity · other10 · 0.00% win
Fog??? · secret6 · 0.00% win
All Because Of A Door... · other4 · 0.00% win
You Must Really Hate Me · other4 · 0.00% win
Lucky In the most Unlucky way · other3 · 0.00% win
You Did This In Vr? · other1 · 0.00% win
Scourge Of The Deep · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Community wiki

one-life.fandom.com1 active editors · 1,716 edits
153 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.