SANDBOX 2
A Roblox experience owned by LGND Studio.
Sandbox & buildingENsandboxopen-worldphysics
SANDBOX 2 is a sandbox-building experience created on 2021-03-25. It has accumulated 1,376,315 lifetime visits and holds 2,517 favorites. The game maintains a 63% like percentage. Currently, zero users are playing. The developer is Erop_555, and the version is 1243. Controls include WASD for movement, Space for jumping, and C for sitting.
Description (written by the developer; not a statement by this register)
----------------------------------------------------- [!] There are bugs and bugs in the game, so something may not work, but everything will be fixed soon. There are no rules in this game and you can do whatever you want ----------------------------------------------------- • Developer --> Erop_555 • Version --> 1243 ----------------------------------------------------- • [W] [A] [S] [D] --> Walk • [Space] --> Jump • [C] --> Sit down / stand up • [T] --> Texture Settings • [G] --> Graphics Settings • [B] --> Camera Settings -----------------------------------------------------
Last updated by the developer 28 Dec 2025, 09:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 13:02 | 63 | no change |
| 14 Aug 2026, 13:01 | 63 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.