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๐ŸŽ„แƒ’แƒแƒกแƒแƒ แƒ—แƒแƒ‘แƒ˜ แƒ—แƒแƒ›แƒแƒจแƒ˜๐ŸŽ„ [แƒแƒฎแƒแƒšแƒ˜ แƒฌแƒ”แƒšแƒ˜]๐ŸŽ„

๐ŸŽ„แƒ’แƒแƒกแƒแƒ แƒ—แƒแƒ‘แƒ˜ แƒ—แƒแƒ›แƒแƒจแƒ˜๐ŸŽ„ [แƒแƒฎแƒแƒšแƒ˜ แƒฌแƒ”แƒšแƒ˜]๐ŸŽ„

A Roblox experience owned by [GE] National Armed Forces.

Last updated by the developer 24 Dec 2022, 19:02 UTC.

0
playing (measured 11 Aug 2026, 16:22 UTC)
961
lifetime visits
69%
liked (11 ๐Ÿ‘ / 5 ๐Ÿ‘Ž)
9
favourites (9.4 per 1k visits)
26 March 2021
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

YOU JOINED ยท welcome0 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.