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⚡ Speedster Roleplay ⚡

⚡ Speedster Roleplay ⚡

A Roblox experience owned by Rad Individuals.

RoleplayENsuperheromarvelfree-roam

⚡ Speedster Roleplay ⚡ is a roleplay experience created on 2021-03-27. It currently has 550 players and 46,988,615 lifetime visits. The game holds 84,550 favorites and maintains a 91% like percentage. The description indicates it features characters such as The Flash and Hulk within a free roam sandbox environment.

Description (written by the developer; not a statement by this register)

Speedster Roleplay is a free roam sandbox game full of all of your favorite characters such as The Flash, Hulk and many more. 🎁Join the group to unlock a free speed boost! ✨Premium players also get a free speed boost! 🔥Characters Included: -Speedsters -Superhumans -Marvel Characters >>AND MANY MORE<< Leave any ideas and suggestions in the group! All controls are in-game. 💕Credit to @shen_kiji for a few thumbnails. 💕Credit to Symbiotic's Threads for some of the clothes. Tags(ignore) Flash, Roleplay, RP, Race, Speedster, Superhero, Superpower, Metahuman, Roleplaying, SpeedForce, DC, The Flash, SuperSpeed, Lightning, Web Swinging, Spiderman

Last updated by the developer 16 Sept 2026, 15:58 UTC.

96
playing (measured 17 Sept 2026, 03:50 UTC)
49,580,229
lifetime visits
90%
liked (27,331 👍 / 2,933 👎)
92,283
favourites (1.9 per 1k visits)
27 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

961,295695.527 August 202617 September 2026
500 measurements spanning 21 days, net -122. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
17 Sept 2026, 03:5096-62
17 Sept 2026, 02:50158-40
17 Sept 2026, 01:50198-43
17 Sept 2026, 00:50241-71
16 Sept 2026, 23:50312+29
16 Sept 2026, 22:50283-21
16 Sept 2026, 21:50304+33
16 Sept 2026, 20:50271+10
16 Sept 2026, 19:50261-21
16 Sept 2026, 18:50282-59
16 Sept 2026, 17:50341-15
16 Sept 2026, 16:50356+39
16 Sept 2026, 15:50317-29
16 Sept 2026, 14:50346+34
16 Sept 2026, 13:50312-7
16 Sept 2026, 12:50319+54
16 Sept 2026, 11:50265+40
16 Sept 2026, 10:50225+7
16 Sept 2026, 09:50218+47
16 Sept 2026, 08:50171first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+350 SPEED
449 R$
DCAU SUITS
399 R$
X2 EXP
299 R$
VIP
279 R$
+200 SPEED
249 R$
X2 COINS
249 R$
+100 SPEED
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome21,729,580 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.521 August 20261 November 2026
635 measurements spanning 72 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 635
Measured (UTC)% likedChange
1 Nov 2026, 14:3890no change
22 Oct 2026, 14:3690no change
12 Oct 2026, 14:3590no change
2 Oct 2026, 14:3390no change
22 Sept 2026, 14:3290no change
17 Sept 2026, 03:5090no change
17 Sept 2026, 02:5090no change
17 Sept 2026, 01:5090no change
17 Sept 2026, 00:5090no change
16 Sept 2026, 23:5090no change
16 Sept 2026, 22:5090no change
16 Sept 2026, 21:5090no change
16 Sept 2026, 20:5090no change
16 Sept 2026, 19:5090no change
16 Sept 2026, 18:5090no change
16 Sept 2026, 17:5090no change
16 Sept 2026, 16:5090no change
16 Sept 2026, 15:5090no change
16 Sept 2026, 14:5090no change
16 Sept 2026, 13:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.