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Angel Tycoon

Angel Tycoon

A Roblox experience owned by wravager games.

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Angel Tycoon is a tycoon experience created on 2021-03-27. The game has accumulated 1,490,205 lifetime visits and holds 13,957 favorites. It maintains a 77% like percentage. Currently, zero users are playing. The experience features auto-saving progress, afk earnings, and gem-based upgrades.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Angel Tycoon! Upgrade your droppers, upgraders and purchase pets to become one of the best tycoons! All tycoon progress auto saves! 💤 Tycoons earn cash even when afk! 💎 Purchase or mine gems for special droppers!

Last updated by the developer 14 Apr 2024, 03:34 UTC.

0
playing (measured 10 Aug 2026, 14:24 UTC)
1,490,205
lifetime visits
77%
liked (4,094 👍 / 1,226 👎)
13,956
favourites (9.4 per 1k visits)
27 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:240first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega VIP
1,199 R$
Flying Carpet
899 R$
VIP
489 R$
Auto Clicker
459 R$
Double Cash
264 R$
Double XP
164 R$
Double Gems
150 R$
Auto Collect
150 R$
Speed Coil
64 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome715,597 · 30.8% win
Upgrade Master · other47,733 · 0.00% win
Super Upgrade Master · progression12,600 · 0.00% win
Ultra Upgrade Master · progression4,753 · 0.00% win
Reach level 50 · progression2,212 · 0.00% win
Reach level 100 · progression446 · 0.00% win
Reach level 250 · progression72 · 0.00% win
Sky Bridge · other41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:1877no change
14 Aug 2026, 12:1877first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.