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Five Nights at Freddy's 2

Five Nights at Freddy's 2

A Roblox experience owned by TGM Studio.

HorrorENhorrorsurvivalFNAF

Five Nights at Freddy's 2 is a horror experience created on 2017-01-12. It records 9,181,393 lifetime visits and 62,878 favorites. Currently, four users play the game. The title holds a 75% like percentage. The description identifies the project as a demo containing potential bugs.

Description (written by the developer; not a statement by this register)

|------------------------------------ THIS GAME IS A DEMO ------------------------------------| | The following gameplay footage may contain bugs and errors. | |-----------------------------------------------------------------------------------------------------| “No place to run, and exactly one place to hide.”

Last updated by the developer 22 Jun 2026, 05:50 UTC.

4
playing (measured 10 Aug 2026, 22:08 UTC)
9,181,393
lifetime visits
75%
liked (15,087 👍 / 5,071 👎)
63,066
favourites (6.9 per 1k visits)
12 January 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:085first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7513 August 2026 — 75 % liked23 August 2026 — 75 % liked2 September 2026 — 75 % liked12 September 2026 — 75 % liked22 September 2026 — 75 % liked2 October 2026 — 75 % liked12 October 2026 — 75 % liked1 November 2026 — 75 % liked13 August 20261 November 2026
8 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 21:0475no change
12 Oct 2026, 21:0275no change
2 Oct 2026, 21:0175no change
22 Sept 2026, 21:0075no change
12 Sept 2026, 20:5375no change
2 Sept 2026, 20:5275no change
23 Aug 2026, 20:5275no change
13 Aug 2026, 20:5175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.