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[VS Arch] friday night funkin RP

[VS Arch] friday night funkin RP

A Roblox experience owned by Matsuk's Group.

RoleplayENFriday Night Funkin'RoleplayMusic/Rhythm

[VS Arch] friday night funkin RP is a roleplay experience created on March 29, 2021. The game has accumulated 1,221,175 lifetime visits and 5,536 favorites. Currently, zero users are playing. The title holds a 66% like percentage. The description notes the project is still under development and credits Friday Night Funkin' creators.

Description (written by the developer; not a statement by this register)

still being worked on SHUTDOWN = UPDATE credit to all the friday night funk creators tags: friday night funk , friday night roleplay , Friday Night Funk , friday night funk RP , friday night funkin , Friday night funkin rp , FNF , fnf rp :) Duck_Vibe made some stuff

Last updated by the developer 27 Sept 2021, 16:43 UTC.

0
playing (measured 12 Aug 2026, 04:38 UTC)
1,221,175
lifetime visits
66%
liked (604 👍 / 316 👎)
5,536
favourites (4.5 per 1k visits)
29 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Annie · other79,477 · 0.00% win
Big red monster · other73,413 · 0.00% win
Hex · other58,709 · 0.00% win
AGOTI · other19,256 · 0.00% win
Nonsense · other15,858 · 0.00% win
The Master · other9,923 · 0.00% win
little man · other4,622 · 0.00% win
Baldi · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.