Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Minigame Rush [CANCELLED]

Minigame Rush [CANCELLED]

A Roblox experience owned by Rush Studios!!.

MinigamesENminigamerankingcollection

Description (written by the developer; not a statement by this register)

*This game is no longer being worked on and contains several bugs. It will be replaced by Minigame Rush 2, which should be a fully revamped version of the current one* Welcome to Minigame Rush, a game where you play different kinds of games in an effort to get the highest rank and become the best. ⚠️WARNING⚠️ Coins and purchased items do autosave, but once every 10 MINUTES! Press the save button at the bottom-left corner of your screen before you leave, just to be sure Credits to Itz_Visually for a lot of scripting support

Last updated by the developer 10 Aug 2023, 13:46 UTC.

0
playing (measured 20 Aug 2026, 07:48 UTC)
295
lifetime visits
100%
liked (14 👍 / 0 👎)
7
favourites (23.7 per 1k visits)
31 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 07:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Donation
10,000 R$
VIP
500 R$
Rainbow Bubble Chat
250 R$
Ninja Animation Pack
150 R$
2x Coins!
150 R$
Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome137 · 0.00% win
Meet the Owner! · social19 · 0.00% win
Reach God rank! · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.