Shopping Wars
A Roblox experience owned by Window Seat Studios.
Fighting & PvPENPvP BattleShopping ThemeMultiple Game Modes
Shopping Wars is a fighting-pvp Roblox experience created on 2021-04-03. The game currently has 0 players online. It has accumulated 12,549,009 lifetime visits and 38,085 favorites. The title holds a 33% like percentage. Owners include Ev1l and Kateka22.
Description (written by the developer; not a statement by this register)
This Game contains Flashing Lights and Loud Noises ⚠️ Private servers require 2 players ⚠️ Join for a free Welcome Pack of event items. Bug Fixes in progress. ~ Battle other shoppers in 6 modes & 2 maps⚔️ *Modes: Mecha Karen, Frst, Zombies, Stormy Night, Shopping List, Classic. ~ Pick your shopping equipment for PVP rounds 🛒 ~ Win coins, Complete Daily Challenges🏆 ~ Oof your fave Youtubers & Devs to win their badges 🥊 Owners: Ev1l & Kateka22 Scripter: Drake_Graytone Builder: SuperJD77 Artist: Manicnecromancer (additional creds in group) *Icon: Manicnecromancer *Thumbnails: BeautyMilano,LittleWolfGX,&Bean *Images used are made via commission or through art membership. *Sounds via Roblox's free-use selection & individually licensed sounds. Tags: Shopping, Wars, fighting, pvp, pets, battle, customization, shoppingbattles, stores, obby, shopping list, updates, update
Last updated by the developer 14 Jan 2025, 11:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 18:50 | 33 | no change |
| 13 Aug 2026, 18:49 | 33 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.