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Ragdoll Battlegrounds

Ragdoll Battlegrounds

A Roblox experience owned by Metatable.

Fighting & PvPENragdoll physicsfree-for-all1v1 combat

Ragdoll Battlegrounds is a fighting-pvp experience created on 2021-04-03. It currently has 76 players online. The game has accumulated 25,249,908 lifetime visits and 18,096 favorites. User engagement metrics show a 52% like percentage. The title supports multiple devices and features competitive gameplay mechanics.

Description (written by the developer; not a statement by this register)

A fast-paced free-for-all fighting game with ragdoll physics Bring all your friends! Teamers are extremely prevalent All devices supported (PC, Mobile, Console) Report any bugs or issues in the group wall Commands: /help - Show all these commands /rules - View the game's rules /spectate, /spec - Spectate a player /leaderboard, /lb - Show global top 50 leaderboard /settings, /config - Open player settings /rejoin, /rj - Rejoin a public server /customize, /paint - Customize your cape, trail, and baseball bat /challenge [plr], /1v1 [plr] - 1v1 a player in the arena /servers - Browse all public servers /updates - Show the latest updates /credits - See all the people who helped create this game

Last updated by the developer 27 May 2026, 04:33 UTC.

76
playing (measured 10 Aug 2026, 17:37 UTC)
25,249,908
lifetime visits
52%
liked (5,085 👍 / 4,708 👎)
18,157
favourites (0.7 per 1k visits)
3 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3773first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Customize
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,986,229 · 8.9% win
Beginner · welcome487,864 · 2.7% win
10 Kills · progression229,583 · 2.0% win
Novice · welcome140,485 · 1.1% win
Advance · progression56,413 · 0.50% win
50 Kills · progression30,195 · 0.60% win
Adept · progression20,221 · 0.50% win
Skilled · other11,913 · 0.20% win
100 Kills · progression9,093 · 0.30% win
Expert · other6,918 · 0.00% win
Veteran · other4,315 · 0.10% win
Professional · other2,804 · 0.00% win
Shark Tamer · other2,234 · 0.10% win
Secret Island · secret650 · 0.00% win
300 Kills · progression494 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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