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Ragdoll Battlegrounds

Ragdoll Battlegrounds

A Roblox experience owned by Metatable.

Fighting & PvPENragdoll physicsfree-for-all1v1 combat

Ragdoll Battlegrounds is a fighting-pvp experience created on 2021-04-03. It currently has 76 players online. The game has accumulated 25,249,908 lifetime visits and 18,096 favorites. User engagement metrics show a 52% like percentage. The title supports multiple devices and features competitive gameplay mechanics.

Description (written by the developer; not a statement by this register)

A fast-paced free-for-all fighting game with ragdoll physics Bring all your friends! Teamers are extremely prevalent All devices supported (PC, Mobile, Console) Report any bugs or issues in the group wall Commands: /help - Show all these commands /rules - View the game's rules /spectate, /spec - Spectate a player /leaderboard, /lb - Show global top 50 leaderboard /settings, /config - Open player settings /rejoin, /rj - Rejoin a public server /customize, /paint - Customize your cape, trail, and baseball bat /challenge [plr], /1v1 [plr] - 1v1 a player in the arena /servers - Browse all public servers /updates - Show the latest updates /credits - See all the people who helped create this game

Last updated by the developer 27 May 2026, 04:33 UTC.

76
playing (measured 10 Aug 2026, 17:37 UTC)
25,249,908
lifetime visits
52%
liked (5,155 👍 / 4,788 👎)
18,516
favourites (0.7 per 1k visits)
3 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3773first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3x Daily Keys
399 R$
Clan Creation
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,004,247 · 22.8% win
Beginner · welcome492,419 · 5.2% win
10 Kills · progression231,906 · 2.2% win
Novice · welcome142,341 · 2.0% win
Advance · progression57,333 · 0.90% win
50 Kills · progression30,729 · 0.40% win
Adept · progression20,646 · 0.40% win
Skilled · other12,177 · 0.30% win
100 Kills · progression9,331 · 0.20% win
Expert · other7,088 · 0.20% win
Veteran · other4,449 · 0.20% win
Professional · other2,911 · 0.10% win
Shark Tamer · other2,334 · 0.10% win
Secret Island · secret657 · 0.00% win
Killed Owner · other635 · 0.80% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5223 August 2026 — 52 % liked2 September 2026 — 52 % liked12 September 2026 — 52 % liked22 September 2026 — 52 % liked2 October 2026 — 52 % liked12 October 2026 — 52 % liked22 October 2026 — 52 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:2352no change
12 Oct 2026, 16:2252no change
2 Oct 2026, 16:2152no change
22 Sept 2026, 16:2052no change
12 Sept 2026, 16:1752no change
2 Sept 2026, 16:1652no change
23 Aug 2026, 16:0052first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
2 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.