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Free Items Game!

Free Items Game!

A Roblox experience owned by The Peanut Community.

SimulatorENavatar customizationitem collectionspace station

Free Items Game! is a simulator experience created on April 4, 2021. The title has accumulated 17,616,005 lifetime visits and 97,982 favorites. It currently holds an 87% like percentage. The game features twenty rooms containing free items for avatar upgrades. Spatial Voice support is included in the experience.

Description (written by the developer; not a statement by this register)

Latest Updates: -Futurist Mech Sleigh added to the elevator room! -New promo code items added! -Spatial Voice or Voice Chat has been added!! 👋Welcome to the official Free Items Game made by TPC! 🚀Here we've found every free item that exists on Roblox, and put them all into our intergalactic space station. Making it easy to upgrade your avatar without any Robux! 🤯Explore the twenty fantastic rooms filled with items that you can take with you outside the game! 🔔Never miss a new free item by hitting follow for weekly updates! 💬 Join our group to chat about the latest events and new items with the community!

Last updated by the developer 19 Jul 2023, 09:53 UTC.

0
playing (measured 10 Aug 2026, 16:30 UTC)
17,616,005
lifetime visits
88%
liked (15,141 👍 / 2,162 👎)
97,978
favourites (5.6 per 1k visits)
4 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ACCESSORIZER · other5,844,624 · 100.0% win
You Struck Gold! · collection1,314 · 0.00% win
You Met the Co Owner Badge · other1,161 · 0.00% win
10 Million Party · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

878887.513 August 2026 — 87 % liked23 August 2026 — 88 % liked13 August 202623 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:1688+1
13 Aug 2026, 17:0587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.