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Tower Defense Against Zombies

Tower Defense Against Zombies

A Roblox experience owned by Good Games Dued.

Tower defenseENzombie survivaltower placementwave defense

Description (written by the developer; not a statement by this register)

❗ UPDATE 10th May 2026! ❗ • Normal Mode and Hard Mode reanimated and rebalanced, • Towers and Units rebalance (full list on our group), • Desert Hills and Bridge rework, • New maps, • Angel visual rework, • Bugfixes, • and much more! ⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯ 💥 Welcome to Tower Defense Against Zombies! 💥 • Defend, survive, and fight waves of zombies to earn 💰 coins and ⭐ XP! • Take on tougher zombies in higher difficulty modes 💪 for even bigger rewards! • Unlock and upgrade powerful towers to crush the undead 🧟‍♂️! • Play, win, and most importantly — have fun! • Join our Roblox Group for a special nametag + extra starting money! - https://web.roblox.com/groups/10247125/Good-Games-Dued#!/about • Roblox Premium players earn x1.25 COINS and XP! • Invite your friends and earn bonus rewards — teamwork makes the dream work! • Hold Shift to Sprint 🏃‍♂️. • Hold E for Emotes Circle. • Got a code 🔑? Redeem it in Inventory for extra goodies!

Last updated by the developer 12 Aug 2026, 18:48 UTC.

0
playing (measured 13 Aug 2026, 14:53 UTC)
7,388
lifetime visits
83%
liked (33 👍 / 7 👎)
76
favourites (10.3 per 1k visits)
4 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Assassin
400 R$
VIP
250 R$
Boxer
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other514 · 0.00% win
Welcome to Tower Defense Against Zombies · welcome238 · 0.00% win
Level 50 - Obtained Boxer · progression33 · 0.00% win
Defeat Angry Man · progression21 · 0.00% win
Defeat Molten Ice · progression15 · 0.00% win
Level 100 - Obtained Assassin · progression11 · 0.00% win
Arcade Master · progression10 · 0.00% win
Easter Event 2023 · other10 · 0.00% win
Defeat Devil King · progression9 · 0.00% win
Winter Event 2023 · other9 · 0.00% win
??? · progression9 · 0.00% win
Defeat Lord Nuclear · progression8 · 0.00% win
Arcade Player · other8 · 0.00% win
Halloween Event 2023 · progression8 · 0.00% win
Defeat Unpathed Corruptor · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828382.517 August 2026 — 82 % liked27 August 2026 — 83 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 15:2383+1
17 Aug 2026, 15:2082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.