Ferry Simulator 🚢
A Roblox experience owned by Eurocross.
SimulatorENvehicle simulationferry drivingwelding mechanic
Ferry Simulator 🚢 is a simulator experience created on 2021-04-04. It has recorded 519,080 lifetime visits and 4,395 favorites. Currently, zero users are playing. The experience holds a 59% like percentage. The description details driving Eurocross ferries and a welding system for cars, noting platform restrictions and known bugs.
Description (written by the developer; not a statement by this register)
Drive the Eurocross ferries! These can only be driven on Computer, but you can still hop on other people's ferries on mobile. BIG UPDATE COMING IN JUNE! WARNING: The welding system is buggy and may not work in all cases. We aim to ship a fix for this in the future. Welding Instructions: (NOTE: this only works on St Pinner and St Aster for now) 1) Lower the ramp 2) Load cars 3) Left click the deck to weld the cars (only the boat owner can do this) 4) Raise your ramp and set off 5) Lower the ramp at the other side 6) Right-click the deck to unweld the cars 7) Unload the cars NOTE: Cars do NOT work on mobile yet. NOTE: You can only spawn 1 boat per minute, so if you've spawned a boat in the last minute and it doesn't let you spawn another, that's why.
Last updated by the developer 25 Sept 2025, 14:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 20:51 | 59 | no change |
| 14 Aug 2026, 20:50 | 59 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.