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Gold Mining Tycoon

Gold Mining Tycoon

A Roblox experience owned by MatiGames Tycoons.

TycoonENtycoonminingidle

Description (written by the developer; not a statement by this register)

💰 Gold Mining Tycoon 💰 Welcome to the wild world of Gold Mining Tycoon, where striking gold is just the beginning! 🌟 Start small with a single gold rock and build your way up to a massive gold mining empire! 👷 Hire and upgrade hardworking miners to dig for you 24/7. ⛏️ Expand your gold farm, unlock rare gold veins, and boost your profits with powerful upgrades. 🚁 Discover new areas, mine faster, and compete to become the richest tycoon in town! 💎 Time to dig in. The gold won't mine itself!

Last updated by the developer 13 May 2025, 20:07 UTC.

0
playing (measured 10 Aug 2026, 17:19 UTC)
446,617
lifetime visits
80%
liked (1,840 👍 / 474 👎)
10,088
favourites (22.6 per 1k visits)
9 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Gold
349 R$
Flaming Gold
299 R$
Vip
189 R$
Money Gate!
149 R$
Japanese Gate!
149 R$
Void Player Trail
49 R$
Toxic Player Trail
49 R$
Double Speed
49 R$
Pink Player Trail
39 R$
Rainbow Player Trail
39 R$
Ice Player Trail
39 R$
Fire Player Trail
39 R$
Retro Player Trail
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Gold Mining Tycoon! ✨ · welcome17,486 · 0.00% win
You Rebirthed! · progression1,444 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:1680no change
14 Aug 2026, 22:0380first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.