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WARZONE, 1960's

WARZONE, 1960's

A Roblox experience owned by United States Army || 1960's.

ShooterENTDMWarObjective-based

Description (written by the developer; not a statement by this register)

Welcome to WARZONE, an objective-based TDM focused on creating a war experience in real-time. Grab a group of friends, capture objectives, or go solo and patrol the deepest parts of the jungle. Become infamous, and deadly; the only law in The Dragon is the biggest gun. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Built by hazar_br and alal911, Scripts made/maintained by RampageA, ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Powered by A-Chassis, ACS Engine, Blizzard Engine, Mustang's Marine AI, and Aerotech.

Last updated by the developer 24 May 2026, 20:03 UTC.

0
playing (measured 11 Aug 2026, 11:38 UTC)
4,983
lifetime visits
67%
liked (35 👍 / 17 👎)
94
favourites (18.9 per 1k visits)
9 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flamethrower Bundle
299 R$
Sniper Bundle
199 R$
Heavy Arms Bundle
150 R$
Vintage Sidearm Bundle
55 R$
Claymore
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bronze · progression13 · 0.00% win
Silver · progression8 · 0.00% win
Gold · progression4 · 0.00% win
Diamond · progression2 · 0.00% win
Master · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.