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Be a Soldier! Simulator

Be a Soldier! Simulator

A Roblox experience owned by Metavision.

SimulatorENwarfare simulationera progressionclass-based combat

Be a Soldier! Simulator is a Roblox experience in the simulator genre, created on 2021-04-10. The game has accumulated 11,764,808 lifetime visits and 66,052 favorites. Currently, zero users are playing. The title holds an 82 percent like percentage. Players engage in warfare eras, unlocking plots and recruiting soldiers across various classes.

Description (written by the developer; not a statement by this register)

Welcome to Be a Soldier! Simulator Be a soldier and fight through the many eras of warfare. Unlock new plots to reveal new enemies or recruit friendly soldiers to your army. Play as a variety of different classes like tanks, knights, or spearmen to defeat your foes! 📜 Update Logs: - Added 2 new eras, Napoleonic and Cold War! You can rebirth to unlock them or go travel back to the previous era if you already have progress. - Added a new Spin Wheel! - Improvements and fixes 👍 The next eras that will be added to the game are future eras! Give the game a like if you want to see these new updates! Join Metavision to keep up with any news on future updates or games!

Last updated by the developer 29 Jul 2026, 23:26 UTC.

0
playing (measured 10 Aug 2026, 14:15 UTC)
11,764,808
lifetime visits
82%
liked (20,463 👍 / 4,378 👎)
66,027
favourites (5.6 per 1k visits)
10 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Free Soldier
400 R$
Auto Convert
250 R$
Instant Tile Buy
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome4,166,640 · 50.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:1882no change
23 Aug 2026, 19:1682no change
13 Aug 2026, 19:1582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.