Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation

idel's badge walk [1200+] Badgeslop

A Roblox experience owned by idelww Official Fan Club.

OtherENbadge collectionwalking simulatorminigame

Description (written by the developer; not a statement by this register)

Game updated as of 10/26/2025. All badges are now obtainable. Disclaimer: - Game Might be slow sometimes. - Game will no longer be updated!

Last updated by the developer 2 Aug 2026, 02:32 UTC.

0
playing (measured 11 Aug 2026, 18:49 UTC)
63,424
lifetime visits
74%
liked (258 👍 / 91 👎)
615
favourites (9.7 per 1k visits)
10 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

discontinued
11 R$
discontinued
5 R$
discontinued
5 R$
discontinued
5 R$
discontinued
5 R$
Unban
5 R$
discontinued
5 R$
discontinued
5 R$
discontinued
5 R$
discontinued
5 R$
discontinued
5 R$
discontinued
5 R$
VIP
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Badge · other18,789 · 0.00% win
Badge · other7,390 · 0.00% win
Badge · other7,330 · 0.00% win
Badge · other7,310 · 0.00% win
Badge · other7,240 · 0.00% win
Badge · other7,182 · 0.00% win
Badge · other7,165 · 0.00% win
Badge · other7,147 · 0.00% win
Badge · other7,128 · 0.00% win
Badge · other7,124 · 0.00% win
Badge · other7,113 · 0.00% win
Badge · other7,111 · 0.00% win
Badge · other7,095 · 0.00% win
Badge · other7,080 · 28.6% win
Badge · other7,077 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7415 August 2026 — 74 % liked14 September 2026 — 74 % liked24 October 2026 — 74 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 21:0274no change
14 Sept 2026, 17:1674no change
15 Aug 2026, 15:3274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.