Home Alone [Horror]
A Roblox experience owned by LazyDev's Workshop.
HorrorENjumpscarenarrative horrorhome invasion
Home Alone [Horror] is a horror experience created on 2021-04-11. It has recorded 2,706,998 lifetime visits and 50,018 favorites. The game holds a 74% like percentage. Currently, zero users are playing. The description notes the presence of jump scares and loud noises.
Description (written by the developer; not a statement by this register)
[[!WARNING!] This Game Contains JumpScares, Loud noises, not appropriate for people with Weak Heart] [JOIN MY GROUP! https://www.roblox.com/groups/5457650/LazyDevs-Workshop#!/about] About: A story of a Young man Alone in the house for a night Reality soon crushed down on him, and learned the truth. ___________________________________________ Play On high Graphics for better quality on the game! DevNote: Hello Everyone sorry if this game is short i was busy at my school work! this is a solo project and im sad that this doeesn't have voices _________________________________________________ The Divine Comedy. Tags: Horror, Scary, Night, Home, Alone, Horror, Game, Horror, Monsters, Horror, Life in Paradise
Last updated by the developer 1 Jan 2025, 13:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.