Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Disaster City

Disaster City

A Roblox experience owned by Fridge Pig Studios.

SurvivalENsurvivalrandom generationrole selection

Disaster City is a survival experience created on 2021-04-11. It has accumulated 12,673,589 lifetime visits and 140,111 favorites. Currently, 17 users are playing. The experience holds a 78% like percentage. It falls under the survival genre.

Description (written by the developer; not a statement by this register)

Welcome to Disaster City: the next step in the disaster survival genre. Can you survive? 🏙️ No round is alike! Every round a unique city is randomly generated from the ground up. 🌪️ Survive aliens, ghosts, meteor showers, monsters, tornados, and lightning storms. 💥Nowhere is safe. Everything from hammers to meteors can destroy the city around you. 🧑 Pick your role! Choose from 20+ roles with unique starting tools and abilities. 🏆 Don’t just survive, thrive! Explore the city to complete objectives and win the round. Credits & attributions can be viewed from in the experience.

Last updated by the developer 15 Jan 2026, 21:33 UTC.

17
playing (measured 10 Aug 2026, 14:23 UTC)
12,673,589
lifetime visits
78%
liked (26,691 👍 / 7,478 👎)
140,303
favourites (11.1 per 1k visits)
11 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2312first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

⛑️ First Response Role Pack
92 R$
💂 Tacticool Role Pack
92 R$
👮 Law & Disorder Role Pack
67 R$
👑 VIP
42 R$
🕑 Faster Respawn
17 R$
💵 Bonus XP
17 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7813 August 2026 — 78 % liked23 August 2026 — 78 % liked2 September 2026 — 78 % liked12 September 2026 — 78 % liked22 September 2026 — 78 % liked2 October 2026 — 78 % liked12 October 2026 — 78 % liked22 October 2026 — 78 % liked1 November 2026 — 78 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 19:1978no change
22 Oct 2026, 19:1678no change
12 Oct 2026, 19:0878no change
2 Oct 2026, 19:0578no change
22 Sept 2026, 19:0278no change
12 Sept 2026, 19:0078no change
2 Sept 2026, 18:5178no change
23 Aug 2026, 18:4878no change
13 Aug 2026, 18:4778first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.