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[Update] Vibe Floor

[Update] Vibe Floor

A Roblox experience owned by Boys And Girls Vibe Room.

Social & hangoutENvibe roomhangoutaesthetic

Description (written by the developer; not a statement by this register)

Welcome To VIbe Floor -More Music -Map Revamp -New Theme -New Gears The new Boys and Girls Vibe Room for you and your friends to hangout! ⭐Release! ⭐ - New emotes! 👍Hit the like button and the favorite!🔔 Make sure to check out our Group https://www.roblox.com/groups/10362901/Boys-And-Girls-Vibe-Room#!/about TAGS: Ignore Vibe, Hangout, Retro, Vaporwave, Chill, SadVibes, Nation, Edgy, Aesthetic, Grunge, Gothic, NY, NYC, Vibe Room, Vibe Place, Vibe Pool, Vibe Cuddles, Chill, SadVibes, Nation, Edgy, Aesthetic, Grunge, Gothic, Vibe Plane, Vibe Train, Vibe Area, Vibe Skyscraper Dance Animations Mocap Animation Fun TT3 TT Dances Vibe Hangout Hang out korblox headless

Last updated by the developer 4 Apr 2023, 20:19 UTC.

0
playing (measured 13 Aug 2026, 10:18 UTC)
5,667
lifetime visits
78%
liked (62 👍 / 17 👎)
67
favourites (11.8 per 1k visits)
17 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip name Tag
100 R$
Glow sticks
50 R$
Faces Pass
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hidden Room · secret564 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.