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TechnoFox Kingdom Reactor Core (Shutdown For Dev)

TechnoFox Kingdom Reactor Core (Shutdown For Dev)

A Roblox experience owned by sirandrewmc studios.

RoleplayENroleplaysci-fisimulation

Description (written by the developer; not a statement by this register)

Inside the TechnoFox Cinematic Universe comes to you an experience that military and reactor core role play fans will find interesting: TechnoFox Kingdom Reactor Core. A island in the middle of the Norwegian Sea has two kingdoms, one is the TechnoFox Kingdom and inside of this kingdom is the very first facility in the world to house a reactor core: a prototype star. Scientists, engineers and security keep this facility running, THIS IS WHERE YOU COME IN! Use your key card to get into rooms, role play with others to keep the core running, use tools and such to control the facility, pull switches and activate alarms! Betrayal? (Sure you can do that!) TechnoFox Kingdom Reactor Core: the project to harness power from space. BETA RELEASE NOTICE What you currently see is not the end product, we will update the game with no schedule so server shutdowns are reserved for debugging and update tests. Feel free to join us for them if you can!

Last updated by the developer 28 May 2026, 03:37 UTC.

0
playing (measured 13 Aug 2026, 01:32 UTC)
1,214
lifetime visits
79%
liked (11 👍 / 3 👎)
28
favourites (23.1 per 1k visits)
19 April 2021
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beta Release · other223 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.