The ProtoCafe
A Roblox experience owned by Hexgen.
Social & hangoutENvibe gameVR supportsocial hangout
Description (written by the developer; not a statement by this register)
This game is still a WIP, the map and other stuff is still not finished, we hope you enjoy what we have so far! This game is a vibe game, and takes inspirations from The Vibe Cafe, Garden, and VIBE NYC, while also putting a twist on the vibe game genre with other things vibe games don't have This game supports VR. VR support is still a WIP and there will be VR only tools in the future. VR has only been tested on the Oculus Quest 2 with Oculus Link and Virtual Desktop, Quest 1 with Virtual Desktop, and Valve Index. Scripters: @Conikku and @WOOFER137 Builders: @preticaIs Animators: @Conikku and @DazaiDev Previous Builders: @Powolarity and @KitsuneKoast Some assets in this game are not made by us, we have credited most people who we've used assets from
Last updated by the developer 4 Aug 2026, 18:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 20:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.