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thrifting warehouse

thrifting warehouse

A Roblox experience owned by thrifting.

AdventureENmysteryhorrorlore

Thrifting Warehouse is an adventure experience created on April 21, 2021. The game has accumulated 1,021,896 lifetime visits and 86,642 favorites. It maintains a 92% like percentage. Currently, zero players are active. The experience features a mystery plot involving exploration and dialogue within a warehouse setting in Renton, Washington.

Description (written by the developer; not a statement by this register)

[THE THRIFTING MASSACRE]: THIS HOMESTORE CONTAINS A MYSTERY PLOT WHICH HAS MANY STAGES OF SOLVING. MAKE SURE TO THOROUGHLY EXPLORE THE MAP AND PAY CLOSE ATTENTION TO DIALOGUE IN ORDER TO GAIN A BETTER UNDERSTANDING OF THE LORE. FROM A SMALL TOWN GARAGE SALE TO A WAREHOUSE IN THE SUBURBS: PRESENTING THE THRIFTING RELOCATION IN RENTON, WASHINGTON OF '05 "A truly unique experience to unravel." built by shoohta / directed by thrifty / help from kiet

Last updated by the developer 26 Dec 2025, 06:27 UTC.

0
playing (measured 10 Aug 2026, 16:31 UTC)
1,021,896
lifetime visits
92%
liked (11,189 👍 / 916 👎)
86,593
favourites (84.7 per 1k visits)
21 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ENTRY TICKET · welcome642,465 · 92.3% win
in plain sight · other104,462 · 30.8% win
into the unknown · other103,502 · 30.8% win
i wonder where this goes · secret80,025 · 30.8% win
what is this place?75,015 · 30.8% win
scatterbrain · other63,686 · 0.00% win
booz · other63,580 · 15.4% win
mastermind · other48,981 · 0.00% win
the truth · secret48,182 · 0.00% win
to plead not guilty · other14,455 · 0.00% win
death's door · other12,737 · 0.00% win
GO AWAY! · other12,475 · 0.00% win
before it all went south · other11,608 · 0.00% win
seize · other11,386 · 0.00% win
here, take my autograph. · other2,580 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:3292no change
24 Aug 2026, 15:2392no change
14 Aug 2026, 15:2292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.