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Speedy's Difficulty Chart Obby

Speedy's Difficulty Chart Obby

A Roblox experience owned by Crazy Builders Studios.

ObbyENdifficulty chartparkourobstacles

Description (written by the developer; not a statement by this register)

👋 Welcome to Speedy's Difficulty Chart Obby! This game is in early stages so please be patient! ❌ Shutdown = Update ❌ 😄 Start off by playing some simple obby stages! 😠 Stages will get more challenging as you progress through the game! 👍 Make sure to give the game a thumbs up & favourite. . ✔️ All stages in this obby are possible and have been tested, never give up! Your progress and purchases will save when you leave! Thumbnail Made By: https://web.roblox.com/groups/5510969/Monsters-Unnamed-Group#!/about Tags (ignore) difficulty chart obby parkour effortless easy medium hard difficult challenging intense insane obby obstacles difficult remorseless parkour obby Difficulty Chart Obby

Last updated by the developer 12 Jul 2021, 17:33 UTC.

0
playing (measured 19 Aug 2026, 14:37 UTC)
3,131
lifetime visits
37%
liked (29 👍 / 49 👎)
97
favourites (31.0 per 1k visits)
21 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
299 R$
VIP
150 R$
Speed Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Completed The Game! · progression44 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.