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+1 Points Per Second!

+1 Points Per Second!

A Roblox experience owned by Blаst Games.

SimulatorENidleclickerpet collection

+1 Points Per Second! is a simulator experience created on 2021-04-21. The game has accumulated 13,878,959 lifetime visits and holds a 85% like percentage. It currently has 6,081 favorites. The experience features gameplay mechanics involving point accumulation, pet unlocking, and world exploration across various game modes.

Description (written by the developer; not a statement by this register)

🤗 Welcome to +1 Points Per Second! 🏆 Every second you get +1 points! Use your points to complete activities and gain wins! Unlock cool pets to earn more wins & unlock new worlds for different game modes!🏆 🌕🚀NEW MAPS! 👪 VIP servers are free! 🎮 XBOX support added! Tags: Colorful, Super, Speed, Fun, Fly, Points, Race, Clicker, Idle, Win, Faster, Platformer, Jump

Last updated by the developer 14 Jun 2023, 13:15 UTC.

0
playing (measured 10 Aug 2026, 17:01 UTC)
13,878,959
lifetime visits
85%
liked (8,714 👍 / 1,590 👎)
6,081
favourites (0.4 per 1k visits)
21 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+5 Pet Equips
499 R$
x2 Wins
399 R$
Triple Open
299 R$
x2 Points
249 R$
Auto Hatch
149 R$
+30 Pet Inventory
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome6,999,585 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.