Toxin Obby☢️ (Pro Version) [2.3]
A Roblox experience owned by M.O.N.S.
ObbyENsemi-permanent deathdetailed worldM.O.N.S
Description (written by the developer; not a statement by this register)
💥[ALERT]💥 Toxin is M.O.N.S debut game, since it’s release we have moved on to bigger and better projects. There are known memory problems and issues, however as an ode to growth we want to keep Toxin alive and have a possible complete overhaul in the future with our new found knowledge. Thank you for playing❗️ ⚠️PRO VERSION⚠️ Toxin is a twist on classic Roblox obby style game. Toxin is set in an extremely detailed world that presents vast amounts of challenge. With a unique ☠️SEMI-PERMANENT DEATH SYSTEM☠️ that only the pros will be able to finish❗️
Last updated by the developer 28 Feb 2022, 07:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 20:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.