👑 My Kingdom
A Roblox experience owned by Simple Games Incorporated.
TycoonENkingdom buildingresource managementraider defense
My Kingdom is a tycoon experience created on 2021-04-21. It has accumulated 20,686,488 lifetime visits and 110,498 favorites. The game holds an 83% like percentage. Currently, zero users are playing. The description mentions building kingdoms, hiring workers, and defending against raiders. It also references a community group for charity donations and development support.
Description (written by the developer; not a statement by this register)
How fast can you build a Kingdom? Make money, hire workers and upgrade their skills, but watch out! Raiders will try to raid your land! Can you become the mightiest Kingdom in the world? ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙ ❤️ Join our community to vote on where our charity donations go towards! ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙ Support development and give us suggestions for updates by joining Simple Games! https://www.roblox.com/groups/7312028/Simple-Games-Incorporated#!/about ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙ Please leave a 👍 Thumbs Up & ⭐️ Favorite if you enjoyed the game! And follow the devs at: @SimpleGamesInc @UndoneBuilder ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙
Last updated by the developer 3 Feb 2025, 21:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 16:51 | 83 | no change |
| 23 Aug 2026, 16:36 | 83 | no change |
| 13 Aug 2026, 16:31 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.