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[💢ALL FOR ME] Heroes Online 2

[💢ALL FOR ME] Heroes Online 2

A Roblox experience owned by Bloxxit Studios.

RoleplayENanimesuperheroroleplay

[💢ALL FOR ME] Heroes Online 2 is a roleplay experience created on 2021-04-22. The game has recorded 2,059,415 lifetime visits and 59,137 favorites. Currently, two users are playing. The title holds a 94% like percentage. It is available across multiple devices.

Description (written by the developer; not a statement by this register)

Welcome to Heroes Online 2, a game that is loosely inspired by My Hero Academia! ✨Explore the world and either become a hero who protects the innocent or a villain who creates chaos! The choice is yours!✨ 🎁Code at 18k Likes! 📱 💻 🎮 Available to play on ALL DEVICES! 🌐Join the Bloxxit Studios group to use codes!

Last updated by the developer 14 Apr 2026, 23:30 UTC.

2
playing (measured 10 Aug 2026, 14:20 UTC)
2,059,415
lifetime visits
94%
liked (20,371 👍 / 1,385 👎)
59,123
favourites (28.7 per 1k visits)
22 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:203first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Second Quirk
750 R$
Cosmetic Access
500 R$
Skip Cutscene
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other101,294 · 0.00% win
Met The Creator! · welcome522 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:1794no change
14 Aug 2026, 09:1694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.