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Everyone's Hangout

Everyone's Hangout

A Roblox experience owned by ASE:ga studio.

Social & hangoutENsocialroleplaycustomization

Description (written by the developer; not a statement by this register)

Season: Spring is here! -------Everyone's Hangout------- =Hang out with ur friends, and make new ones!= ----Commands---- =/headless, /unheadless= =/korblox= =/sync (playername), /unsync= ----Rules---- =Don't hack/= ban= =Don't spam= =Don't bully= =Obey Staff= =Everyone can be what they want=! ----Credits---- =Thanks to: CNP Hangout, My every friend, Everyone who played this game= =Special thanks to: @Otvrx= Signature: @ItsMeMopoYT, Developer Team, Staff Team

Last updated by the developer 28 Aug 2024, 10:47 UTC.

0
playing (measured 13 Aug 2026, 12:46 UTC)
268
lifetime visits
100%
liked (7 👍 / 0 👎)
2
favourites (7.5 per 1k visits)
22 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
420 R$
BoomBox
120 R$
2x Time
100 R$
Confetti Cannon
85 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge! · welcome157 · 0.00% win
You met The Owner Badge! · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.