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Instant Rage [BETA]

Instant Rage [BETA]

A Roblox experience owned by Apex Studios!.

Fighting & PvPENsword fightingcompetitive PvPMM2/CS:GO inspired

Description (written by the developer; not a statement by this register)

*THIS GAME NEEDS 2 PLAYERS TO START* *BOUGHT A GAMEPASS? REJOIN FOR IT TO WORK* *JOIN THIS GROUP FOR CODES! https://www.roblox.com/My/Groups.aspx?gid=2917069 * ------- Welcome to a brand new sword fighting game, loosely inspired by MM2 and CS:GO, here you can challenge your inner sword fighting skills by going head to head with other competitive players! Earn coins by killing players and buy swords! Good luck! --------------------------- FAQ: What do I do if my menu is stuck when I click play!? If your menu broke, reset and press play again How do I get twitter codes?! Join our group Apex Studios; sword codes will be posted! https://www.roblox.com/My/Groups.aspx?gid=2917069 --------------------------- Tags; sword , sword fighting , awesome , cool , fun , play , games , kill , murder , murder mystery , murder mystery 2 , knives , cs:go , counter strike , cs , upgrade , xp , experience , good game , epic , active , active game , pvp , player vs player , showdown , sword fig

Last updated by the developer 26 Feb 2017, 07:01 UTC.

0
playing (measured 16 Aug 2026, 21:30 UTC)
4,536
lifetime visits
69%
liked (87 👍 / 39 👎)
126
favourites (27.8 per 1k visits)
20 January 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+25 Walkspeed
175 R$
ULTIMATE VIP Sword Gamepass!
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 2! · progression627 · 0.00% win
Level 5! · progression214 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.