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Quad's Difficulty Chart Obby

Quad's Difficulty Chart Obby

A Roblox experience owned by Quadromeda.

Description (written by the developer; not a statement by this register)

👋 Welcome to Quad's Difficulty Chart Obby! ❌ Shutdown = Update 💾 Your progress gets automatically saved each time you set a new checkpoint! 🎌 Press R to respawn! ✅ All stages are verified on PC and Mobile! 🗺️ Difficulties: Effortless, Very Easy, Easy, Medium, Hard, Harder, Insane 🍀 More difficulties are coming soon, so stay tuned! 💖 Thank you for playing! [rdco dco tdco bdco sdco wdco pdco mdco jtoh misery try not wrap towers epic cotton obb oby bby obbu obbh obbj obbt obbg onby ovby ofby ogby ohby pbby lbby ibby kbby fre fee ree frre frde frfe frwe unlike another easter dci parkour medium intense wraparound wallhop toh stage rage remorseless obstacle obstacles course platformer jumping running climbing action adventure competitive challenge addictive fast paced skill based platforming leaderboard race highscore agility speedrun reflex reaction timing precision game multiplayer r6 rthro rainbow long effortless easy medium hard insane extreme unreal]

Last updated by the developer 13 Nov 2025, 13:59 UTC.

0
playing (measured 24 Oct 2026, 10:32 UTC)
574
lifetime visits
78%
liked (14 👍 / 4 👎)
8
favourites (13.9 per 1k visits)
23 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Oct 2026, 10:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Finished Effortless · progression53 · 0.00% win
Finished Very Easy · progression46 · 0.00% win
Finished Easy · progression45 · 0.00% win
Finished Medium · progression38 · 0.00% win
You met the developers! · social19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.