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Ninja Blade

Ninja Blade

A Roblox experience owned by Hotpot Studio.

Fighting & PvPENPVPRedemption CodesWeapon Upgrade

Ninja Blade is a fighting-pvp Roblox experience created on 2021-04-27. The game currently has 2 players playing now. It has accumulated 9,097,768 lifetime visits and 21,652 favorites. The like percentage stands at 89%. The description mentions updates, PVP scenes, and redemption codes, but these are not measured stats.

Description (written by the developer; not a statement by this register)

The goal that 10k likes has been achieved !! we grant the likes' reward code "thomasninja" 👍15K likes for the next stage CODE! 🌈🌈🌈update!: 🌈🌈🌈 New Version Update! 💥💥💥PVP scene open! In the "tolerance World War", you can participate in the team scuffle and win rich rewards! Get redemption code "welcometohotpot" upon entering the game 5k likesreward:"letsparty" 💞Our game will be updated every week! Explore and become the most powerful one! Collect and upgrade the strongest weapons! Discover new worlds, each with new warriors! Endless possibilities! update compensate code "behappy"、"updategift"、“goodway”、"behappy"、"sosorry"、"ninjablade2021" "niceto200"、"betterthan350"、"thxto500"、"trybest"boom1000”、“likusama” 🥰Join the group and get more rewards every day!

Last updated by the developer 15 May 2023, 02:44 UTC.

2
playing (measured 10 Aug 2026, 14:04 UTC)
9,097,768
lifetime visits
89%
liked (13,111 👍 / 1,556 👎)
21,643
favourites (2.4 per 1k visits)
27 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

南瓜节徽章 · other18,309 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8913 August 2026 — 89 % liked1 November 2026 — 89 % liked13 August 20261 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 21:0789no change
13 Aug 2026, 20:5389first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

ninjablade.fandom.com3 active editors · 1,126 edits
72 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.