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[Welcome Back..] CVTM RPG

[Welcome Back..] CVTM RPG

A Roblox experience owned by OmniRPG server.

RacingENUndertaleAUStory-driven

Description (written by the developer; not a statement by this register)

An Undertale RPG game where you fight characters from a variety of AUs to become more powerful! This game brings nostalgic rpg vibes along with a MASSIVE adventure and storyline! this is the biggest Undertale RPG ON ROBLOX!

Last updated by the developer 25 Jun 2026, 23:48 UTC.

0
playing (measured 11 Aug 2026, 00:32 UTC)
282,786
lifetime visits
69%
liked (843 👍 / 378 👎)
2,950
favourites (10.4 per 1k visits)
27 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Emerald glory
1,200 R$
Grind room game pass
1,000 R$
Void greatblade
900 R$
Water god gamepass
600 R$
extra bosses (DLC) *pre-order!
500 R$
Strong X Chara Attack
500 R$
Powerful Devils knife
400 R$
Strong Dusttrust Sword
250 R$
Starter Pack
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 1 · progression12,544 · 0.00% win
Trial and Error · other2,670 · 0.00% win
Fall of an Artist · other2,421 · 0.00% win
Just another pile of dust · other1,989 · 0.00% win
Level 250 · progression1,793 · 0.00% win
He failed to avenge them... · other1,603 · 0.00% win
we will meet again · other1,583 · 0.00% win
Level 500 · progression1,565 · 0.00% win
Crossed Out · other1,502 · 0.00% win
Filtered Kindness · other1,471 · 0.00% win
The 7 Souls · collection1,360 · 0.00% win
Level 700 · progression1,226 · 0.00% win
Light against the Darkness · other1,215 · 0.00% win
The Maniac · other1,183 · 0.00% win
Purged. · progression1,077 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6915 August 2026 — 69 % liked25 August 2026 — 69 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:5169no change
15 Aug 2026, 01:3569first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.