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Anime Towers

Anime Towers

A Roblox experience owned by Uptime Studios.

ObbyENTower of Hell cloneParkourObby

Description (written by the developer; not a statement by this register)

🔒 As a private server owner, you have access to the following commands: explode, kick, skip, sparkles, unsparkles, warn, mute, and unmute. 🔒 🎁 Join the group for the following rewards: - 💬 Chat Tag - 🐾 FREE Group Pet w/ Coin BOOST! 🔗 Group Link: https://roblox.com/groups/5982011/Uptime-Studios 🎀 Use code "Anime" for a free ANIME pet! 🎀 ⚠️ This game is based off of Tower of Hell and is made by its fans ⚠️ 🏃 Get to the top before the time runs out. Earn/purchase coins to get mutators & perks to help you beat the tower or sabotage it for others. 🏃 ✅ Credits: funwolf7 (mobile shift lock) ✅ Tags: Hell, Easy, Tower, Climb, Parkour, Uptime, Studios, Clock, Countdown, Reach, Top, Friends, Fun

Last updated by the developer 23 May 2021, 02:08 UTC.

0
playing (measured 11 Aug 2026, 10:05 UTC)
19,219
lifetime visits
58%
liked (45 👍 / 33 👎)
155
favourites (8.1 per 1k visits)
27 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Double EXP
349 R$
Double Coins
249 R$
Rainbow Nickname
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Win · progression1,290 · 0.00% win
50 Deaths · progression245 · 0.00% win
50 Wins · progression1 · 0.00% win
Secret · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.