Plane Testing
A Roblox experience owned by The Republic Of Scotvia.
ShooterENmilitary simulationvehicle combatmultiplayer warfare
Plane Testing is a shooter experience created on 2021-04-30. The game has recorded 926,927 lifetime visits and 6,886 favorites. Currently, zero users are playing. The title holds a 39% like percentage. It features over 50 tanks, aircraft, and small arms weaponry for players to utilize in combat scenarios.
Description (written by the developer; not a statement by this register)
NOTE: If your vehicle doesn't work at first make sure you get out of your seat and get back in. We are aware of the bot dislikes, the person responsible has been handled. Welcome to Plane Testing. Choose from the 50+ tanks and aircraft alongside small arms weaponry of your choice. Capture the towns, provide air support, land on aircraft carriers, or rip through enemy lines with armor. The choice is all yours. Updates: + Debris now despawns and no longer causes the mess it used to. See our latest game at https://www.roblox.com/games/6699652755/Musket-Testing Join the Republic of Scotvia for access to updates, support and exclusive gear. Credits to trumbama/infantrymvn, GS, ACS, RockyBaboa, wxars, WC and many other creators for supplementing the experience.
Last updated by the developer 6 Oct 2023, 16:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 18:17 | 39 | no change |
| 14 Aug 2026, 16:09 | 39 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.