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Plane Testing

Plane Testing

A Roblox experience owned by The Republic Of Scotvia.

ShooterENmilitary simulationvehicle combatmultiplayer warfare

Plane Testing is a shooter experience created on 2021-04-30. The game has recorded 926,927 lifetime visits and 6,886 favorites. Currently, zero users are playing. The title holds a 39% like percentage. It features over 50 tanks, aircraft, and small arms weaponry for players to utilize in combat scenarios.

Description (written by the developer; not a statement by this register)

NOTE: If your vehicle doesn't work at first make sure you get out of your seat and get back in. We are aware of the bot dislikes, the person responsible has been handled. Welcome to Plane Testing. Choose from the 50+ tanks and aircraft alongside small arms weaponry of your choice. Capture the towns, provide air support, land on aircraft carriers, or rip through enemy lines with armor. The choice is all yours. Updates: + Debris now despawns and no longer causes the mess it used to. See our latest game at https://www.roblox.com/games/6699652755/Musket-Testing Join the Republic of Scotvia for access to updates, support and exclusive gear. Credits to trumbama/infantrymvn, GS, ACS, RockyBaboa, wxars, WC and many other creators for supplementing the experience.

Last updated by the developer 6 Oct 2023, 16:56 UTC.

0
playing (measured 10 Aug 2026, 15:52 UTC)
926,927
lifetime visits
39%
liked (1,884 👍 / 2,925 👎)
6,883
favourites (7.4 per 1k visits)
30 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Plane Testing · welcome493,106 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3914 August 2026 — 39 % liked3 September 2026 — 39 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 38–40 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:1739no change
14 Aug 2026, 16:0939first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.