Breathe [Testing]
A Roblox experience owned by good night sleep(萎スで).
HorrorENhorrorjump scaresinspired by Doors
Description (written by the developer; not a statement by this register)
IMPORTANT NOTE : ~ This is an Open Test Version. Many things are subject to change, and some things may break. If you find any bugs, please report them. ~ The game is a passion project by one person. I am learning to improve in areas where I lack. WARNING : ~ THE GAME CONTAINS JUMP SCARES, FLASHING LIGHTS, LOUD SOUNDS, CLAUSTROPHOBIC AREAS, AND EPILEPSY. PLEASE PROCEED WITH CAUTION. ~ PLAY SOLO OR BRING UP TO 8 FRIENDS ~ Increasing Difficulty Depending on how many players are in the game. ~ Don't get lost. Headphones & graphics level 6 or above are recommended. Inspired by LSPLASH's "Doors", Urbanshade: Hadal Division, "Pressure", nicorocks5555 "Rooms", The Fartering Few, "Grace", Mike Klubnika, "Unsorted VHS", Frictional Games, "Amnesia", "Inscryption", Daniel Mullins Games.
Last updated by the developer 9 Aug 2026, 16:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 09:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.