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SeenseeY's Difficult Chart Obby

SeenseeY's Difficult Chart Obby

A Roblox experience owned by AST Games.

ObbyENdifficulty chartparkourtower

Description (written by the developer; not a statement by this register)

Welcome to SDCO! 😊 SeenseeY's Difficulty Chart Obby is an obby that gets harder and harder as you progress! Each zone will get trickier and will test your skills even more than the last! ⚠️ If you're lagging, make sure to lower your graphics using the options ⚠️ Press 'R' to reset 🏃 Finish the event tower and earn Valkyrie! ⚪ Currently featuring 202 stages of a variety of obstacles and difficulties from Very Easy to Extreme! 🏃 Join SeenseeY Studio for a free [MEMBER] tag in-game!! https://www.roblox.com/groups/10163615/SeenseeY-Studio Tags (Ignore) jtoh adco adc difficulty chart difficulty chart difficulty chart obby obby obby hard obby hard impossible impossible escape can you beat impossible obby jtoh tower of hell tower of difficulty chart DCO wallhop wraparound rage easy very easy difficult medium master wall hop parkour

Last updated by the developer 14 Jun 2023, 11:36 UTC.

0
playing (measured 11 Aug 2026, 17:45 UTC)
77,454
lifetime visits
46%
liked (191 👍 / 227 👎)
486
favourites (6.3 per 1k visits)
3 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Magic Carpet
100 R$
Fusion Coil
50 R$
Boombox
35 R$
Gravity Coil
35 R$
Health Apple
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome274 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.