Save The Bees! Simulator (Beta)
A Roblox experience owned by Flip Flop Studios.
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Save The Bees! Simulator (Beta) is a simulator experience created on 2021-05-04. It has recorded 676,935 lifetime visits and 6,920 favorites. The current like percentage stands at 70. Zero users are playing now. The description mentions gameplay mechanics such as flying bees, collecting pollen, and earning powers.
Description (written by the developer; not a statement by this register)
📣 USE CODE: YIPPEE 🚨NEW CODE AT 5K LIKES🚨 Welcome to SAVE THE BEES! Fly your bee to explore islands and save ALL the bees. Earn GREATER 🌟 powers, IMPROVED 🍯 hives and FASTER 🐝 drone bees that help you along the way, leading you to VICTORY!! ** FIND MORE CODES IN-GAME ** -LATEST UPDATE- 🍯HONEY HIVE 🍯 MEMORY MATCH GAME (Daily Rewards) ⛳CAPTURE THE FLAG Earn 2X Coins while you are holding the flag 🛠️BUG FIXES We're actively squishing bugs, let us know if you find any! 👍LIKE OUR GAME! 👍 NEW BEE @ 3K Likes! HOW TO PLAY: 😊 Claim your hive. 🌸 Collect pollen from the field. 🍯 Convert Pollen to Honey at your hive. 🐝 Spawn your bee at your hive. ✈️ Fly your bee to convert honey to money. 💰 Use Money to buy upgrades. IF YOU PLAY BEE SWARM SIMULATOR THEN YOU'LL LOVE SAVING THE BEES! ⭐FAVORITE FOR UPDATES ⭐ OWNER: HoopsTheBee DEV: TheArturzh MODELER: UptownRose
Last updated by the developer 26 Mar 2026, 08:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 14:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.