⚡️Power City Simulator
A Roblox experience owned by PowerZone.
SimulatorENsuperherocity simulationpower progression
⚡️Power City Simulator is a simulator experience created on 2021-05-05. It has recorded 983,195 lifetime visits and 4,203 favorites. The current player count is 0. The experience holds a 79% like percentage.
Description (written by the developer; not a statement by this register)
💯JOIN THE GROUP FOR IN-GAME REWARDS💯 🏙️⚡️ Welcome to Power City, the ultimate destination for super-powered beings! 🦸♂️ Channel your inner superhero as you embark on an extraordinary journey through the sprawling metropolis. 💥💪🏻Train your fists to deliver earth-shattering punches like Superman! 🔋 Strengthen your body to become invincible, capable of withstanding any threat! 💪🏻🛡️ 🧠 Unlock the secrets of the mind and harness psychic powers that defy imagination! ✨🔮 ⚡️ Push the limits of your speed, mastering it to the point of teleportation!⚡️🏃♂️ Join the community server down below for updates , sneak peeks , giveaways🎁 , and codes. If you encounter any bugs report them in the community server. FREE VIP SERVERS!!!
Last updated by the developer 18 Dec 2025, 05:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:33 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 17:49 | 79 | no change |
| 14 Aug 2026, 15:46 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.